Sunday, May 22, 2011

Task 10 -

The main consideration for the type of material that I want to use for laser cutting is the final form in my assignment 3 design. The main focus of the my design centers around the exterior layer which covers the geometric form. As a modelling exercise, putting all the laser cut pieces together of a "weave" or "diagrid" pattern seems too problematic and time consuming, so I decided (with consultation with Melody) that it was going to be a lot easier and a lot less painfully to just using the base geometric form for the laser cut model. The intention of using acrylic was to give the finish model a "see through: look but still retain a sense of the edge of the model, as the edges of the acrylic has a different colour compared to the "faces" when placed on another surface.

Task 9 -

The above description defines the geometry to be laser cut.


The above description is a waffle description that was created by Victor Leung and posted on Grasshopper3d.com's forum. the post title is "A solid waffle for laser cutting."





What I try to emulate with this Grasshopper description is the form of a fish. Base on the sculpture in Barcelona (1992) by Frank Gehry and his Fish Dance building in Kobe, Japan.
The base for this description is the parametric tower I used for the 1st assignment. By removing the last few components and adding addition rotating and scale components I can manipulate the shape and size of the geometry. Using number sliders in Grasshopper is rather restrictive in terms of controlling the overall shape and the way scaling works, so I have opted to use the graphmapper component to achieve the curves.
This geometry will serve as the base for further experiments for the 3rd assignment. The experiments will mainly focus on the facade/cladding that will be applied to the geometry.











Tuesday, April 12, 2011

Task 6 -

Lexicon -

-Parametri Design
-Skeletal Forms
-Biology Design
-Form Evolution
-Futuristic Design
-Futuristic Form

12 Citations -

Main Source:

  • Van Bruggen, C., Frank O. Gehry – Guggenheim Museum Bilbao, New York, NY, 1997-99.
  • Hanafin, S., Pitts, G., Datta, S., “Non-Deterministic Exploration through Parametric Design”,International Journal of Architectural Computing v.07, no.04 (2009): p.605-622.

Other Sources:

  • Friedman, M., Architecture + Process – Gehry Talks, New York, NY, 2002.
  • Dawkins, R., The Greatest Show on Earth – The Evidence For Evolution, Great Britain, 2009.
  • Jakovich, J., “The Animal Inside Us All – Freedom and restraint clash, twist and form anew when Toyo Ito sketches for Joanne Jakovich.”, Architecture Australia v.98, no.3 (2009): p.21-23.
  • Sanchez, S., Zulueta, A., Barrallo, J., “Bilbao: the Revitalisation of a City”, Architectural Computing from Turing to 2000, Liverpool (UK), 1999: p.694-699.
  • Ahlquist, S., Fleischmann, M., “Material & Space: Synthesis Strategies based on Evolutionary Developmental Biology”, ACADIA 2008: SILICON + SKIN – Biological Processes and Computation, 2008: p. 66-71.
  • Ascott, R., “Architecture and the Culture of Contingency”, Expanding Bodies: Art.Cities.Environment, Halifax (Nova Scotia) 1-7 October, 2007: p.25-31.
  • Beesley, P., Seebohm, T., “Digital Tectonic Design”, Promise and Reality State of the Art verses State of Practice in Computing and Planning Process, Weimar (Germany) 22-24 June 2000, p.287-290.
  • Abdelsalam, M., “The use of the Smart Geometry through Various Design Process: Using the programming platform (parametric features) and generative components”, Digitizing Architecture: Formalization and Content, Manama (Kingdom of Bahrain) 11-12 May, 2009: p.297-304.
  • Jakimowicz, A., Barrallo, J. and Guedes, E.M., “Spatial Computer Abstraction: From Intuition to Genetic Algorithms”, CAAD Futures 1997, Munchen (Germany), 4-6 August, 1997: p.917-926.
  • Barrios, C., “Transformations on Parametric Design Models”, Computer Aided Architectural Design Futures 2005, Vienna (Austria) 20-22 June 2005: p.393-400

Task 5 -

Sources -

Murrani, S., "The behaviour of architecture forms", Technoetic Arts: A Journal of Speculative Reseach v. 02 no. 03, 2007, p. 133-149.

Van Bruggen, C., Frank O. Gehry - Guggenheim Museum Bilbao, New York, NY, 1997-99.

Ikegami, T., Hanczyc, M. M., "The search for a first cell under the maximalism design principle", Technoetic Arts: A Journal of Speculative Research v. 07 no. 02, 2009, p.153-164.

Goodsite, M. E., Armstrong, R., Nielsen, O. J., "The nautilus - evolving architecture and city landscapes for the future sustainable development", Technoetic Arts: Journal of Speculative Reseach v. 07 n0. 02, 2009, p. 105-115.

Kerrigan, C., "The 200-Year Continuum", Technoetic Arts: A Journal of Speculative Research v. 07 no. 02, 2009 p.121-132.

McGaw, J., "Reciprocal preformances: the (un)making of an architecture", The Journal of Architecture v. 14 no. 02, 2009, p. 219-236

Influence -

BWM Welt - Munich, Germany - Coop Himmelb(l)au.

Fishdance restaurant - Kobe, Japan - Frank Gehry.

Monday, March 28, 2011

Assignment 1 - PDF

Task 4 -

This definition contains 2 parts. The base parametric tower was created following a series of tutorials on Grasshopper3d.com called "Build a parametric Tower" by Jonas Bredel (http://www.grasshopper3d.com/video/video/search?q=build+a+parametric+tower). What this part does is create the base parametric tower; the floor height, number of floors, the size of the floors, the rotation of the building, the movement in the X and Y axis, the scale of the floors and the thickness of the floor slab can be changed via number sliders and graph mappers.
The other part of this definition is the weaving part, created by Alireza Akhoundi on Grasshopper3D.com's discussion boards (http://www.grasshopper3d.com/profiles/blogs/weaving-patern-on-surface), which creates the weaving pattern facade on the tower.

Viewport screen shot of the above definition.

The above definition consist of 2 parts. The base part is Alex Hogrefre's weaving definition (http://www.alexhogrefe.com/generative-weave-grasshopper-r/) which creates 2 sets of "threads" going in the X and Y axis but also causes the at points when the 2 sets of threads intersect to undulate in the Z axis (2 points for X and Y).
The 2nd part of this definition was added by me, based on the example in the Grasshopper Primer 2nd Ed. called "Uneven Surface Diagram". What this part does is to make the distribution of the threads uneven, essential creating an illusion of the threads bee "zoomed" in an out at parts of the surface.

Viewport screen shot of the above definition.

Task 3 -


I didn't want to use an A2 page layout. So instead I split an A2 page and used 2 A3 landscape. By dividing the A3 size pages further into A4 quarters.

Wednesday, March 16, 2011

Task 2 - Extra "Images".

[Above: http://www.hcdwiremesh.com/enhtml/fiberqlass_sunshade_fabric.html]
Fiberglass Sunshade.

[Above: http://www.modernchairdesign.com/modern-chair/bamboo-chair-by-isamu-noguchi-and-isamu-kenmochi/]
Bamboo weaved into a chair with a backrest.

Using different materials and thickness of the threads different objects can weaved. From using linen to make a tablecloth that can capable of wrapping and revealing the object beneath like a skin to using strips of bamboo to make a chair that is capable of supporting weight
.


[Above: http://www.youtube.com/watch?v=l4DLr8qHliI]
[From 0:22-0:28] Carbon fiber been weaved into a tube.


Task 2 - Research - Tutorials/Guides.



"Generative Algorithms - Weaving" by Zubin M. Khabazi that has some background information on the history of weaving (http://www.grasshopper3d.com/page/tutorials-1).

Examples of a Weaving definition can be found here:

Alex Hogrefe's Blog.
http://www.alexhogrefe.com/generative-weave-grasshopper-r/

A thread by Alireza Akhoundi on Grasshopper3D.com's Discussion Boards
http://www.grasshopper3d.com/profiles/blogs/weaving-patern-on-surface

Deepthi Vijaykumar's Blog.
http://blog.asd-ddrs.org/deepthivijaykumar/2010/02/01/triaxial-weaving-progress/

Online document "The Art and History of Weaving" by Susan C. Wylly from Georgia College and State University.
http://www.faculty.de.gcsu.edu/~dvess/ids/fap/weav.html

Wednesday, March 9, 2011

Task 1 - Themes. [UPDATE - Chosen: Weaving]

Random Sets.
[Above image from - http://dornob.com/turning-trash-into-public-sculpture-installation-art/]

Fractals.
[Above image from - http://coolfreedesktopwallpaper.net/cool_free_desktop_wallpaper_fractal_art_2.htm]

Weaving.
[Above image from - http://www.shutterstock.com/pic-49431646/stock-photo-weave-pattern-showing-repetition-useful-as-background.html]

The idea that one object can be used to create so many different forms depending on positioning and binding is interesting. From the stack of wooden boxes seemingly dumped onto the ground from a high place to create a sense of chaotic mess to the bound and stacked boxes to form walls and passages which forms order.